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Old 03-09-16, 04:15 PM   #8
yubba
Admiral
 
Join Date: Sep 2009
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I was looking at the old fletcher remake,, I see it's base is Gato,,nothing wrong with that ,, compartments are Gato and Torpedo Rooms Gato.. Right up to the point of makeing torpedoes to work,,,it wouldn't be close to being realistic with 6 torps in one place and 4 in another,,,,I did manage to get torps to work in the PT-109 I have a thread above about it,, you'll just have to compare all files to a working sub,,, because I don't know what sub files you are useing might I suggest you use a Sargo or a Salmon class this way both torpedo rooms, lets not think of them as rooms but as systems that have 4 torps each this way we can get our heads wrapped around this,,,I thought I saw a modded sub that shot torps out the side Titan maybe,, or was I off my meds that day,,any how you need to find out if you can turn torp room 90 degrees one way or another to make it realistic.
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