It appears _some_ were hinged but most ran on tracks at the fwd end, which is alot harder to animate, so I posted to some 3D art threads but I think I got this one solved.
Though the angle of the torpedo tubes I cant find anywhere, blueprints show htem angled out slightly but I would think they would be perfectly straight.
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Current Project [ Operation Trident (Working Title: Project RedWater) ColdWar Subsim] :: Development Log w/ Dwnloads
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