Quote:
Originally Posted by JasonKR
Is there any reason why a game like SH3 has over a thousand mods whereas other good games like 688i H/K, Sub Command and Dangerous Waters only have mods that add up to like 150, altogether? 
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I wonder the same thing sometimes. It's probably due to numbers, the diesel subsims sell in much larger numbers than nuke subsims, so there are more players per title to make mods.