Quote:
Originally Posted by Rockin Robbins
I thought this was a submarine simulator. 
As a sub captain my rule is "never be seen by an airplane." Well I'm bigger than they are, so I can never let them get close enough to identify, much less see insignia, etc. I really don't care if they are bomb carrying seagulls, I'm diving to radar depth and waiting for them to exit visual range.
Therefore I don't care if they got the planes right or not. It has no bearing on the quality of the submarine simulation. What something I will never see looks like is not a concern of mine.
Has anyone checked to see if the Empire State building has the correct number of floors in SH4? That is just as relevant, you know!
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To quote Cary Grant, "I'd rather dive for a hundred birds than not dive for one airplane.
As far as how relevant it is, I like my games to be realistic. Would you rather have a generic plane model for everybody, or see a Perry-class frigate in the game? I understand that it does not matter that much as far as gameplay goes, but I would rather encounter realistic units. If it is less of an issue for you, that is fine, whatever floats your boat (pun intended

). Mine is not sunk because of it, but I am one of those who likes a higher level of realism. And even though I will not usually see them, there may be a time when I am caught on the surface, and I do care about it then.