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Old 04-18-06, 04:04 AM   #59
JScones
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Join Date: Apr 2005
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Quote:
Originally Posted by HEMISENT
Sabotage mod up and running works better than advertized unfortunately I've rcvd absolutely zero feedback from users so you'll have to take my word for it.
Your word is good enough for me!

Quote:
Originally Posted by HEMISENT
Please explain how dates work in your setup? I'm not quite understanding this as sabotage works after a given date then escalates rapidly whereas malfunctions/wear and tear start out from the beginning and escalate gradually.
Well, I see there being two separate components to the damage mod. An equipment malfunction component and a sabotage component which is layered over the top.

The equipment malfunction component runs the course of the war and reflects equipment condition - either usual wear and tear or poor maintenance. My example above bases this per year, but I can't see why it couldn't go to the level of month and year (ie "193909_20|194001_15|194006_12|" etc etc).

To incorporate the sabotage layer, considering it's still the same components being damaged, just raise the probability figures from 194406 on. For example, looking at the DieselMaxSpeed, you could have:

Probability=193909_20|194001_15|194406_30

This simplistic example provides a 20% possibility of diesel engine damage between the beginning of the war and the end of 1939. From Jan 40 through May 44 there's a 15% possiblity of damage and from Jun 44 the probability is 30%.

We could go down to the day level, but I don't think that is necessary...do you?

Anyway, I hope this explanation is clear. Let me know if not.
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