View Single Post
Old 02-13-16, 04:41 AM   #3
tomfon
Grey Wolf
 
Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
Default

Hello A6Intruder.

Well, my mod is compatible with GWX3. If you'd like to use padi's mod instead you should then edit all .eqp files so as to link the 3D model of each ship with the corresponding depth charge taking into account the type of the ship and the date.

There are some other differences regarding the properties of DCs (min & max efficiency radius,depth precision, hit points, shockwave effect).

What really troubled me was the efficiency radius and depth precision.

I will try and post my findings later.
__________________
"I would rather have questions that can't be answered than answers which can't be questioned." - Richard P. Feynman [1918/1988]
"I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan
"You don't even care. That's how much an impact the three-point shot has and it's evidenced by how everybody plays... There's no basketball anymore, there's no beauty in it. It's pretty boring. But it is what it is and you need to work with it." - Greg Popovich
Mods for SH3
tomfon is offline   Reply With Quote