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Old 02-13-16, 04:15 AM   #13
Leemon
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Join Date: Jan 2013
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Old topic, but i guess newest one about WoWs.

Playing for long time, so far enjoying it. Each class and also nation requires different tactics, approaches to succeed.
Compared to WOT, here is no premium ammo and armor matters, and I love Battleship fights or cruiser vs cruisers, where armor angling and AP aiming matters a lot.

Some don't like Historically inaccurate or unrealistic.
To remind You, War Gaming alway stated: Gameplay>Historical accuracy/realism
If it was simulation, everyone would just keep using Yamato or carriers to win, but they want keep it balanced and same competitive no matter of ship class.

It is arcade, always gonna be, but what I like about it - its much slower gameplay and requiring more planing ahead, thinking true tactics, than other arcade games with fast reactions, button click and aim. I hate first person shooters, WoWs is opposite to that - smart playing is above fast one.

To add, tactical diversity, some ship are quite situational, but there is also some universal, for eg IJN cruisers, I love it to have such freedom, than just sticking to 1 op move.

And teamplay. Its a awsome when You have group of different classes coordinating and each covering there role for succes. I keep trying different team tactics with coordinating different ship classes, its slow but I with teammates getting there.

Conclusion, its not "serious" as most of people used here, but its simple, fun and have big sea battles effects, and You have chance to make it more serious with tactics.
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