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Old 02-12-16, 05:55 PM   #7
Leemon
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Join Date: Jan 2013
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For my eyes its biggest drawback of DW - been thrown in middle of action - huge maps, but everyone is clustered on small area.
I wish DW had same as SH dynamic campaign experience with patrol/area search patterns and attack approaches, in quick missions.

Just to add on old topic, I just follow system: Links, EW, Spherical, Side sonars and then Towed Array, from loudest to quietest, and I dont make next move untill get all info I can get from starting position.
I dont like Auto Crew on sonars, it makes only mess, I would rather pause game and do myself, found easier to double check with other acoustics mirrors before marking. Civilians, or unimportant ones, just marking as Neutrals, without even classify them, keep yellow for further investigation, red ones confirmed enemies/targets, and TMA doing only for targets of which I need to know exact movement/position, for rest I use broadband to see maneuvers/positions. And not dropping contacts, unless I'm sure it never comes back on again, i try not rely on memory, if I forget old contact, checking map - its green - ignoring.

Sovetskaya is ridiculous, I cant see logic to have so many subs in small area. Last time, i did nothing, just put truth on and watched Loyals finishing mission for me.
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