View Single Post
Old 04-17-06, 11:25 PM   #1
robj250
Sea Lord
 
Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
Default Generic Mod Enabler not working properly!

While in port I used the JSGME to install the extracted file BlueNightMap which was extracted in the MOD folder. The bluenightmap was NOT installed even though I used JSGME. Why not? I have other mods I wish to install each time I come to port and if JSGME isn't doing it properly, why? How do I go about making it do the installation of the mod properly? I don't want to get into installing manually because a lot of mods do not give details about where to install. So, what should I do. I notice that when a mod is extracted in the MOD folder, a duplicate folder is created in the c:/P F/Ubisoft/Silent Hunter III root directory, why? I need answers about why the JSGME isn't doing the extractions and installations properly. Robert.
robj250 is offline   Reply With Quote