As discussed elsewhere yesterday.... the ATI problems with the Bearing Overlays was probably due to an older driver issue. It works perfectly with Catalyst 6.2 and 6.3 for me. (6.4 is out now, but I haven't loaded it yet.)
For the record I have an x800xl.
As for the other items above:
K.L. is a pretty bright guy. So I'm sure he will include any 'advanced system' mods that get striped out of the default distro in the optional section. So if the hi res sea floors aren't going to be default he will put them in the optional section so people can use them just like before. Same with the flags. (I love the hi res flags and Jonz's books) To be honest I think a 4096x4096 texture that is 50MB for the sea floor is a bit silly. How often are you look at the bottom of the ocean? I shunk mine down to 2048x2048, which was only a 16MB file and stressed my vid card out way less. 2kx2k is still super high res and maintains the great new textures definition compared to the 256x256 (or was it 128x128) we started out with in the stock game. I did the same with the stone file too.
Keep in mind that even if he only includes the 1500m bearing tool you can still install GW1.x and then install the 3000m bearing tool for GW on top of your installation and everything will be great.
Looking forward to a great addition to GW! Thank GW team!
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