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Old 02-05-16, 09:37 AM   #7
Wolfcat
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Join Date: Nov 2012
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I have had quite a different experience with torpedoes. Besides Mk48ADCAP, other torps are not that bad. I had many unsuccessful shooting even with show truth on. Even Mk50 and mk54 are pretty ****ty. I did a couple of tests:

MK50:
1. This torp is extremely short ranged, only 5nmi at 55kts. Pretty much useless to launch from warships like Perry FFG. Especially when engaging high performance subs like Akula. By the time your ship gets into a good firing position, the sub given its better detection range has already launched on u. If you have enough speed you can easily outrun and outlast this sucker. Also, a solid lock won't guarantee a hit. A few of my tests showed that the torp sometimes doesn't a violent nose pitchup just before impact on the target thus losing the track. I am not sure if it's a bug or something. You can do your own tests under "show truth".

2. Even using from an air platform, this weapon still has lousy performance. You basically need drop the torp on top of the sub.

MK54:
This torp has a much better range. It's a much better weapon for warships. However, it also sometimes does nose pitchup like MK50. Because it's a slower weapon, a sub can often still outrun it. Also, MK54 is very stupid and susceptible to CMs. Even at 2000yards range, it still can tell apart CM and real target. For Mk48, at this range it's almost a guarantee hit with or without a CM.

PS:

FPS, remember your multiplayer mission using RA mod? All ur and your friend's torps missed that kilo? It's not cuz you didn't locate him. It's cuz you have really lousy weapons. In RA, MK50 and MK54 can't pretty much hit a thing.
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