Fellow Kaleuns... hopefully someone can help me.
I seem to remember from some years ago when I was attempting to create an Angriffscheibe (or edit one) that SH3 has a limited number of controls so things like the whizz wheel are bound to other spinners within the stock game (ie. TDC items like target bearing and AOB).
I've run into an issue with this mod in that the front and backside of the whiz wheel uses some of the same base controls so if I rotate the distance / speed wheel on the backside, the front bearing pointer moves. Can these be bound to separate 360 degree controls so that the front and back remain unique to each other? If so, is there a list somewhere of the controls that they can be bound to and what field in menu.ini controls the bindings?
This mod is awesome, I'm just trying to eek a little more functionality out of it.