Thread: Range to target
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Old 04-17-06, 02:06 PM   #9
robj250
Sea Lord
 
Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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Quote:
Originally Posted by vois2
Back in the old days, in April and May of 2005, when everyone was still quite new to the game, there were so many great notions floating around to use the elements of planar geometry to determine detection and interception angles. There was really beautiful geometry out there integrating estimated target speeds and vectors to easily find the best track. Though it seems unlikely, range to target always ended up being the least useful variable for practical purposes.

Now, with regard to convoys, you should be able to always target only the middle two or three lanes, where all the juicy targets are located. This requires you to 'pop up' in between the lanes themselves, with a row of targets about 300m to your bow and a second nice row of targets about 300m behind you, to the stern. You can then fire the bow and stern torp at the same time, and no more fiddling with small merchants -- you'll be taking out huge oil tankers and troop transports and perhaps even battle cruisers in the middle convoy lanes. If you'd like help with that notion, just email.
Thanks for the info, and I have no questions at the moment. However, I do have to get rid of that darn mast in front. and get rid of the words "Game Paused" that appears on the screen when I pause the game. Robert
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