Fully agree, although I think that you would need to put in some sort of moving spawn location like in some of the standard tank maps because of the large size of the Enduring Confrontation maps, but it certainly could work especially if the player count was high enough, a full combined air and ground scenario would be excellent, with multiple targets, ground units would be tasked with taking territory and holding it, while air units would have the options to hit factories, anti-tank defences and enemy aircraft.
Sort of a cross between WWIIonline and Battlefield 1942.
We can dream.