Quote:
Originally Posted by LGN1
I couldn't find a way to reduce the amount of projectiles fired by the Hedgehog (24).
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What about setting the launcher as a three-barrelled K-gun DC thrower, using the wpn_KGun controller rather than relying on the wpn_Hedgehog one? I know there might be some shortcomings in doing that, but I think it is worth a try anyway.