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Old 04-16-06, 02:42 PM   #15
booger2005
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Join Date: Jan 2006
Location: Akron Ohio
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Quote:
Originally Posted by ParaB
Just thought I'd mention my latest experiences with NYGM. During the last patrols I've managed to actually sink small coastal merchants with one torpedo and C3-Cargos with two torpedoes. So, I'd say that contrary to my 1st impressions NYGM seems to work as expected on many occasions. I'm still not quite happy about the resilience of some of the smaller ships but in general I VERY MUCH like what the NYGM crew has done to SHIII.

I had a similar experience when a small tanker took 6 torpedoes, and still didn't sink. (The damage textures covered the entire side of the ship). NYGM is great, most of the time on most ships, but a few are way too tough. Until V2, I think the best thing to do on ships that you think are too tough is to use mini-tweaker to restore the HP values back.
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