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Old 04-16-06, 11:56 AM   #11
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
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Ok guys, I need to do some range-dependant error correction for my RunToEnable calculation method since it produces slightly inconsistent enable points on the final waypoint based on total range travelled... since the enable point needs to be fairly precise in order for this missile to be used correctly.

This is going to take a bit of time... so I'm going to take a break and watch some baseball, and hopefully finish this tonight or so for LWAMI 3.03.

So, what else needs to be corrected for LWAMI 3.03?

Now is your chance.

Cheers,
David
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