IR seeker on the SLAM-ER is the whole reason why it was a non-functioning weapon in the first place from DW 1.0 up to 1.03... too reactive with the environment, so that's out.
In terms of the rest of your post, that's the details that I'm trying to work out...
BTW, I think I have this one by the stones the way I want to... the Terminal Homing commands required to make it follow waypoints were interfering with it ability to enable, so I did a little bit of variable swapping (Runout for RTE) and get it to enable a little bit before the final waypoint, and its working...
I just have my test build for this now with all kinds of junk in it... so I'm going to script it from the bottom up and hopefully get it to work again just right.
I want all the feedback I can get on this.
Right now, what we are going to be looking at is an Advanced Harpoon for the P-3, basically a SLAM-ER that retains the Harpoon's ASuW capability (or a Harpoon with land attack capability depending on how you feel when you look at it): land attack capability on waypoints with terrain following capability is retained from the SLAM-ER, in all other respects it will act like a Harpoon (with radar guidance) with three fly-to waypoints before enabling, but it will not have a seeker size option, nor will it have a destruct range option.
What do you guys think about this?
Happy Easter, btw!