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Old 12-22-15, 09:03 PM   #6
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Quote:
Originally Posted by Majestik 909 View Post
Sinking it was easy. Evading the six destroyer escorts was tough.
So much depends on mods, options, and house rules. If you use easier options, and such, the game is indeed very easy.

When I first started playing SHCE, I thought sinking DD's was rather easy. I would often bait them into charging me, before making a down the throat shot. The super-duper auto-targeting TDC always knew the range to the yard, and I quickly learned to hold fire until they were ~600 yds. away. At that distance, they couldn't really dodge the torp, and a hit was almost certain. I would have to duck one barrage of ashcans, as one hit at the bow wouldn't always be fatal, but then they were easy marks for a finishing shot afterwards.

In fact, the enemy destroyers seemed so easy, that I soon began to suspect that the game was not quite realistic (at least with the mode of play I was using). Reading some books on the subject confirmed that this was indeed very much the case.

Later, when I started to play a career (dead is dead), and using manual targeting, I wouldn't even consider such attacks. The risk was very high, and the gain very low. Without the super-duper auto-TDC, I would have to use a spread of torpedoes, instead of 1 or 2, and even then missing would be much more likely. And really, why flush a good career just to prove you can do it?

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