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Old 12-12-15, 06:04 AM   #12
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
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I don't know if it is the true cause of this, but DW wasn't made with multithreading or multi-core cpu in mind. Allowing the game to run on multiple cpu cores can make the game run at an irregular pace. As I said, I don't know for sure it is because of this, but can imagine this messing up the physics engine.

To narrow down the number of cores the game can run on you should open Taskmanager when the game is running. Then go to the details tab, locate the line dangerouswater.exe and right click on it. Then choose "set affinity" (or whatever that soundslike in German) Then you can set check-marks to confine the cpu core the game can run on. Make sure only a single core is selected. It doesn't matter which one.

I think I once wrote a reply or topic in here on how to make this stick or be remembered by the OS by way of a registry setting. But can't remember where.
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