Quote:
Originally Posted by Boris
I was going to suggest a very similar thing today...
Because ship mods seem to be all over the place at the moment and are complicated to install (and to see in the campaign) there should be a defintive ship mod that adds all current new ships into the game.
I have already started by trying to make all ships multi-skinnable and create a nice amount of skins available for each ship.
I've also started hi-res skinning the flower and some of the other escorts, as well as most of the merchants... the more the better, to create more unique looking ships.
I'll post some screenies later.
In addition the mod could also include campaign files that guarantee seeing the ships inside the game...
So in short, a mod that finally integrates each new ship completely into the game.
I need some help trying to work out how to make the rest of the ships multi-skined (see the multiple ship skin thread).
Is sergbuto still around? Or anyone else with hex editing skills? It looks way out of my leage at the moment.
Of course this mod would be updated as more ships come out.
Obviously lots of people are intersted in seeing more ships in the game and it would be good to have a combined effort to make a compounding series of definitive ship mods... with regular updates. Anyone interested?
I have been trying to find an announcement thread for iambecomelife's merchant fleet mod... it seems like its been a long time in the making and I'm curious as to what it fully entails.
It would be great if all the ship builders, skinners, and anyone else were on board!
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That is a very cool idea, thats why i did this in the first place Boris, if you need help let me know...