View Single Post
Old 12-01-15, 11:21 PM   #12
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
Default

I have the download version and the PDF manual mentions arming distance but doesn't specify what it is. Using Silent 3ditor to open torpedoesUS.sim, they all say 220 meters, which is 240.6 yards. Actual distance varies since the range to the target is not what arms the torpedo - it's the distance the torpedo runs. A target coming toward you head on at 30+ knots and a zero gyro angle, if you fire at 300 yards the torpedo might only travel 200 before the collision with the target and go "BOINK!" instead of bang. With a high gyro angle the torpedo travels some distance (300 or 400 yards? dunno) in a straight line before turning, and if the fish is chasing the target from behind you might find that firing from 200 yards range to target it actually travels 1000 yards or more before impact.

All that said, however, the damage radius of the stock MK14 torpedo is 3 to 7 meters so you would have to be within 8 yards of the explosion to get the minimum damage from it. I have, however, been damaged by secondary explosions when close enough - example running under a cruiser when the main magazine explodes, or past a sinking carrier when the boilers blow up.
Sniper297 is offline   Reply With Quote