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Old 04-14-06, 05:25 PM   #9
vois2
Engineer
 
Join Date: Apr 2005
Location: Southwestern Ohio
Posts: 213
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I read your comments about that frustration no-sinker situation. It'll be interesting to see how things turn out for my boat when I decide to engage. I had to wind through the Channel on my first patrol out from Willhelsmhaven (VIIb) so this substantially slowed me down on that first patrol.

I'm headed towards my patrol zone now, but wondering if I should even bother since the awards are now on tonnage??

The only consistent gripe I have so far is the 'three dead men' syndrome. The stock SH3 game keeps filling up the engine room as we switch over to oxygenated power while surfacing. But since there seem to be only 5 sailor slots in the engine rooms now, three of those eight are marked with the 'dead man' symbols. I didn't find documentation in the read me which addressed this.
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