Thread: Must have mods
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Old 11-18-15, 08:09 PM   #10
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Quote:
Originally Posted by Rockin Robbins View Post
There are versions of RSRDC that are said to be "compatible" with GFO, TMO and RFB. "Compatible" means that the game doesn't crash. However when you run RSRDC it tramples the supermod you installed it over and basically obliterates the supermod.
I wouldn't let RR's denunciation of RSRDC put you off. It is the best mod for providing a historical campaign. If you think your base mega-mod is the essence of perfection, you don't really need it. However, it has been a very popular mod, and, imo, very worthwhile. Is it perfect? No. Neither are any of the others.

RR has pointed out that RSRDC allows players to use advance knowledge to ambush enemy task forces, that they would have little chance of even coming within 100 miles of otherwise. This is true, but no one forces anybody to play that way. You can follow orders, and take what comes. You will likely get much less tonnage this way. A lot of this is really up to you.



I think Sailor Steve said it best:

Quote:
"One gamer's 'must-have mod' is another gamer's waste of time.'"
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