The harpoon does provide a nice weapon to demonstrate when a FFG has beat a sub in a sub-escorted convoy scenario.
Any improvements are definitely welcome, for realisms sake, but DW is primarily a submarine & ASW simulation. Enhancements to that aspect of gameplay (maybe some harpoon improvements would!) should come first.
I would love to see a more comprehensive treatment of Ship v Ship in the next game in the series, though =]
|