Quote:
Originally Posted by CCIP
The sink rate for DC's in SHIII is 3m/s. Easy to calculate I think 
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hedge hogs are around 6 or 7 m/s as i recall, gotta love those things
edit:
Quote:
Originally Posted by Keelbuster
Does anyone know how fast DCs sink? I'm thinking that if you use the stopwatch and listen from the splash to the pop, you might be able to estimate with some accuracy the depth the escorts think you are at, and plan yer next move accordingly. The idea being that you don't want to be deeper than you have to be, lest you catch some damage and crush. If they think you are at 50m, then being at 75 is good enough, right?
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Good luck with that. The AI has an uncanny ablity at guessing your depth. WIth a crew rating of 3 or 4, they generally get it in, or damn near the pickle barrel. The only varience seems to be when the DC's explode.. depth accuracy i think the varibale is called. By default its 5 meters, meaning that the DC will expode anywhere within 5 meters of its intended depth. Trouble is, the AI gets the intended depth spot on... all too frequently (late war most of the time).
Method ive been using is a bit mroe from the hip. ill go down to like, 140-150 meters asap. The more downdrop distance, the longer it takes for the DC to get near me. So wthe INSTANT i get splash's, ill immediatly go down another 10-20 meters (or try to) before they arrive. They go for the next run, ill push it deeper. At some point i have to bring the boat up and start the process all over again, cause once you reach crush depth, your out of room to run from the ashcan's. ALthough go deep enough, at a steady 2kt speed, alot of times they'll fall aft of you because the distance they had to travel throws them off their mark. This is assuming the DD's run is perpendicular to your track. If he makes his run parrell to your track on top of you, you'll run right into another DC, so you have to get off that track or take an ashcan in the bow or midships.
Err.. my 2 cents anyway. Good luck wtih your idea, hope it works out.