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Old 11-01-15, 08:44 AM   #9
biosthetique
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Join Date: Mar 2006
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I like WOW. It is interesting.

Recreating history only happens when re-enactors get together. Otherwise it is playing games in a pseudo historical environment, and it is not history. Anyone got to Kursk lately in a real T-34 or a real Panther, and re-created the Historical battle?. Anyone got in a real U-Boot lately in the icy North Atlantic and sunk some historical convoy?...Anyone? Anyone?...That's what I thought!

Some game are labeled historical, and it just feels goods for the guys getting together and playing it, but that's about it . Even board games are not history.
All the games, sims, etc...are as valuable as the color illustrations in a history book.
Want to see some history reenacted?...Drop you computer games that allows to take yourself too seriously and go to Antietam. That's as close as you will get to history reenacted. You can even smell it!...

So the complaining lines about history and computer games are way too much. It translates into, "I am getting old, and my thoughts are not as flexible as they used to be 20 years ago, and today fast adaptable thinking games bore me.", but don't take history hostage. We change, and as we do our tastes change.

That being of the way, WOW is interesting. It is educational, in the sense that a lot of you red about PTboats, DD's, naval engagements, etc...And a lot of you could write a nice paper about naval tactics, historical naval chaos, but could you apply your knowledge to a present situation, in order to influence an aero-naval engagement of 30 ships, without submarines and plenty of torpedoes?...

Computerized Naval confrontations against a human opponent in a control environment are not history, but they can make you realize what Admiral, Pasha, Captain, etc, really meant in his memoirs or in some historical quote about a confrontation, or an historical naval incident.

WOW is actually so interesting at some level, that you can apply some aspects of Maneuver warfare, and win the engagement as long as the majority of your team understood what you meant and followed short, clear concise instructions. WWI tactics might be used a lot and that is good to understand how Naval engagement used to develop. There is no planning in WOW confrontations, but humans are in control, and that might illustrate an aspect of what some young Captains full of theory and concepts might have encounters at the time of their first real engagement, and unlike you, they did not have the possibility of quitting and shrugging shoulders.

So, yes, not for the pre-chewed baby food you can dig from that game or for the scale down distances and other parameters, but for the tactical naval aspects that you can apply and transform into tangible results playing WOW, it has a nice way to be a color illustration of some Naval historical theories.

Common sense prevails, not snobbism!

Post Scriptum: WOW is not WOT or WOWarplanes!

Last edited by biosthetique; 11-01-15 at 08:52 AM.
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