Matching speeds - i can't imagine doing this well without accurate range estimates. Yer moving along beside a merchant, trying to match AOB and speed, and trying to decide if your target is growing or shrinking in the UZO. I might have to opt for the periscope stabilization. I've been using WO estimates while on surface, which are TRUTH I think, and hence life has been good. But when at peri, there's no speed matching to be done, and it's all about the stadi and the hydrophone. I'm still kinda noobed. I'm going to look into the MILS method. Sounds good. Did they use it in RL?
Kb
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