I just encountered an RSRDC Momi Patrol Boat. Torpedo 1 hit the stern, right at the propellers. Huge explosion, ship settled back down in the water and resumed as if nothing had happened. Shot another and hit the bow. Same thing.
I took the external camera to check out the eye candy and the model didn't have a visible scratch. It was only able to do 8 knots, so I increased speed at periscope depth on a parallel course to 8 knots (couldn't get 9 out of ahead emergency for some reason, maybe just didn't wait long enough for acceleration--thought two minutes was long enough). That gave me plenty of time to set up a curved shot at the middle of target.
That shot sank the Momi. I'm running GFO/RSRDC. Looks like the Momi has some missing zones there. One torpedo anywhere should sink the thing. This one took 3 hits to sink.
The zones are the most complicated part of SH4 and crap! It looks like I'm going to have to venture into the fog! I've had a vague, masochistic desire to look at WernerSobe's Natural Sinking Mechanics, understand it and update it to SH4 v1.5 anyway. May as well punish myself...... It's so much more fun to fix gun sounds, make sub-nuclear torpedoes, mess with plotting systems and the like.
|