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patSH3r - Reborn
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10-18-15, 09:43 AM
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Fader_Berg
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Join Date: Jun 2009
Location: Uppland, Sweden
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Quote:
Originally Posted by
sublynx
Could the fact that ASDIC contact was lost after explosions be simulated by your mod?
(Sound of explosion -> ASDIC Range = 0 + some kind of timer for x seconds?)
Maybe... If I find where the logic for it is at.
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