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Old 10-18-15, 07:01 AM   #552
Vanagandr
Bilge Rat
 
Join Date: Oct 2015
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Found the Foxtrot equipment room bug -

subs/foxtrot/objects.ini
Code:
[ GENERAL ]

defined_objects = 29
UI_folder = foxtrot
...
[OBJECT_19] <<<
objectname = Equipment Storage
...
[MISC_OBJECTS]
electricmotorobj=5
equipmentobj=31 <<<
periscopeobj=9
turbinegeneratorobj=5
Tweak these to match and everything works as it ought to.

Would be nice if Diesel-Electrics wouldn't be given objectives off on the other end of the world - it's a bit tedious to get there.

As for equipment, I can see what most of them do, but what's a chemical suit for? Gas masks presumably reduce the effect of low oxygen, but what are leather gloves for?

The guide in the version linked on the first page doesn't mention the +/- keys for the sonar's warbook, either.
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