Contact madness
Hi there gurus.
I would be really grateful on some tips as how to manage a large number of contacts. I have been trying to play a scenario in which you have to find and sink a kilo submarine. The problem is that there are many approx 12-15 other contacts including surface ships, bilogical entities. When you look at the waterfall display it is a total mess, thick lines, thin lines,overlapping lines and to make things worse you can only assign at most 8 trackers. I cannot even differentiate b/w real and phantom contacts and have no idea which contacts to ignore, which to track. Any ideas??
Regards
Peter
|