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Originally Posted by AG124
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i use the additional textures from sergbutos Large Cargo.
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It's also a stock texture from the C2.  I used it for my Kyle Coastal Merchant.
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I've got no problems with textures. The only thing that happens to me is, that the material "2sided" is missed and the faces with that material are added to the "normal" material that uses the same texture. So are cables and reils only visible from one side. The problem with wrong decktextures may belong to wings3d?
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So you're not using Wings3d? What do you use then?
I know there is an option for changing textures in Wings3d - but someone said that pack3d would reject the .obj if the change was made. I couldn't get it to work myself. If you do use Wings3d, how do you get the textures to work?
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Hi,
Have the same problem with other many software. I have try nearly all in commerce.
I think, but I am not sure, it is a my thought, the problem is in Pack3d, and not in 3d software.
However, I have try this sequence of open and save file with different software:
I have used Pack3d version 1.041105, version before the last one.
-1 Open and save with Wings3d.
-2 Modify with other program of remap. (Attention! Many program wrong the vertex).
-3 Open and save with Wings3d.
-4 Import with the same Pack3d.
hour I am trying with Maya 7, (but is in demo only three months
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Originally Posted by Canaris
I prefer to use 3D Exploration to convert between obj and 3ds and further i use 3dsmax. But i think Gmax should do the same good job.
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I do not have try 3d exploration. Is free?
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UBOAT234