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Old 09-25-15, 07:14 AM   #12
CamaroMan
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Join Date: Sep 2015
Location: San Pedro, CA, USA
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Quote:
Originally Posted by Pisces View Post
If you mean the cheaty way, where the TMA-autocrew seemingly omnisciently drops the mirror contact as soon as it is created, then it's a definite no. They can't know that with a static own course and speed.
No cheaty way nope, my thinking is that if you have the same "window" on both arrays AND it shows, then i guess you could eliminate the false. I guess i mis phrased lol- i meant using different arrays obviously.

my bad


last few missions i played my missile didnt find any of 3 targets (these were sphere array contacts!!) - the TMA dots were well lined up and tpk/speed locked. i usually wait for an extra line or two in the TMS screen to confirm my solution before firing - still nothing has hit

scratches head

I really need a test map with some dummy contacts who wont fire at me. anyone made something like this? might get map editor and make it myself
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