Quote:
Originally Posted by MarshalLaw
In the stock game, starting fires on deck of a ship will help it along to being sunk. With small merchants they can be sunk with gunfire only. I usually use around 20 HE shells or so to send one to the bottom. As for the bigger ships. they can be sunk with gunfire just takes alot more shells.
However most people punch holes below the waterline with AP shells.
As for GW and the other mods out there, I'm not sure how fires on deck effect the sinking rate.
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My understanding of the damage model is it's entirely based on whether a compartment is partially or fully flooded. Fires aren't actual damage and do not contribute anything.
The reason you can sink stock ships by gunfire is they have extremely low HPs, so eventually they just go boom. The run out of hitpoints before actually sinking.
So, blowing stuff up on deck is cool, but accomplishes nothing. You want to aim below the waterline for maximum effect, where the shell spashes and then hits the hull. Of course, in stock, it doesn't really matter.