Thread: Gyro Angles
View Single Post
Old 09-15-15, 09:46 PM   #8
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Quote:
Originally Posted by ColonelSandersLite View Post
The S boats did not have a tdc. Gyro angles where set manually.

...

This should:
Prevent sending any information to the TDC, locking the range at the default of 500 yards, speed and aob at 0, and render the player unable to send the periscopes bearing.
I don't know of any way to just enter a arbitrary gyro angle, but RFB allows you to set the range on the right slideout to 11,000 yds., iirc., so setting a bearing will make the gyro angle very close. This is the next best thing. Maybe you could increase the range figure further.



TorpX is offline   Reply With Quote