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Old 09-08-15, 12:17 PM   #7
speed150mph
Electrician's Mate
 
Join Date: Feb 2013
Location: Alberta, Canada
Posts: 132
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Lol I remember playing in a victor III in RA mod, I probably could have taken you. I actually found out at close to medium range when the torpedo is launched with activation range set closer to actual range, doing the red October turn into the torpedo trick works great. I've tricked a ADcap a couple times like that, launch an active and a passive countermeasure, turn into the torp, try to get behind it before it arms, then go deep and quiet. I also find it works great when you fire a snapshot at the other guy, he runs away at flank speed and can't hear that I ran in, and will stumble right into me later thinking I'm farther away then I was XD
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