View Single Post
Old 08-27-15, 08:46 PM   #5
Torplexed
Let's Sink Sumptin' !
 
Torplexed's Avatar
 
Join Date: Dec 2001
Location: Seattle, WA
Posts: 5,823
Downloads: 43
Uploads: 0


Default

Quote:
Originally Posted by RoflCopter4 View Post
Apologies if this belongs in a different subforum. My brain hurts a little trying to unravel the mess of subforums for this game. Not enough coffee today perhaps.

I tried out the U-Boat addon with a handful of mods that make the Type XXI available, but it does not appear to be even remotely the same as the real thing. The Type XXI was supposed to be able to run off it's electric motors for days, and charge them within a few hours with its snorkel. In SH4 it seems to just be a normal submarine with nothing special about it at all other than a cool model. There is no snorkel, the batteries run dry very quickly, and it takes ages to charge them. Is something wrong or is it just not possible to accurately portray this sub in this game?
If memory serves, the Type XXI in SH4's U-Boat campaign is actually supposed to be a Type XVIII Walther peroxide-powered sub. Which historically make even less sense if that is possible than a Type XXI in the Pacific, but go figure. You need to hit the turbine button (somewhere near the right bottom panel) to get the increased underwater speed.(about 25 knots max) the hydrogen peroxide fuel is limited, so use it sparingly.

All in all, I'd say the boat was a mixed blessing. The disadvantages I recall with it are the lack of a deck gun, and the shorter range. I seldom use aft torpedo tubes, however I still liked them for defense(One tube with a homing torpedo certainly takes care of close escorts) The Walther Turbine is definitely useful for evading escorts, and also getting into position to attack a convoy.
__________________

--Mobilis in Mobili--

Last edited by Torplexed; 08-27-15 at 08:55 PM.
Torplexed is offline   Reply With Quote