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Old 08-26-15, 01:45 PM   #7
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by ColonelSandersLite View Post
This has largely been my finding with these methods. I found the most useful of the methods there to be determining course from collision course, specifically where you don't have radar. In SH3 I did a lot of work with passive sonar plots and this was a good way of further refining target data.


This is clearly not true. I don't know where you got that idea from.
Direct communication with the game developers. You can interpolate until the cows come home on the speed dial and the game rounds off to the nearest knot by unknown rounding method. You can interpolate on the bearing dial and for internal calculations the game rounds to nearest degree. All target speeds are whole numbers of knots. If your calculation shows 9.5 knots it is in error.
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