TT's Crush Depth Mod uses:
IIA=175m
IID=200m
IXB=275m
IXC=275m
IXC/40=275m
IXD2=275m
VIIB=250m
VIIC=300m
VIIC/41=350m
VIIC/42=450m
XXI=350m
Source I think is u-boat.net.
By default the latest SH3Cmdr includes the crush depth mod which uses these values as the seed and generates a random crush depth between 90% and 100% of the seed value. Of course, this is fully adjustable - just look inside SH3Cmdr's "Miscellaneous.cfg" file.
Now, to avoid everyone responding with "but x says the max depth was y", please remember that max depth <> crush depth. Crush depth was kinda hard to define for obvious reasons. The only people that really found it out are, well, kinda dead now...
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