08-17-15, 06:52 AM
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#19
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Ace of the Deep 
Join Date: Feb 2004
Location: Colorado
Posts: 1,075
Downloads: 398
Uploads: 0
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Quote:
Originally Posted by aanker
There are quite a few who don't use the outstanding RSRD mod for a variety of reasons including myself. For those who like it, it is a wonderful mod and they put a lot of research and work into developing it. Others like the Stock game as it is, and some like the Super mod traffic that also address some Stock shipping issues.
Way back when, I really liked Tater's layers and what he was doing.
I prefer the Guerrilla Submarines Spyron Mod that uses the Stock layers, many modified Stock campaign files, additional traffic in areas where there should be shipping in Stock, forward Bases where there really were Bases, and all new 'realistic' Special Mission Objectives that were all heavily researched and are missions actually conducted by US subs in WW II.
My point is, I'm really looking forward to this and hope your mod is a mod that improves and adds the geographical physical features you have mentioned, but is compatible with the many different configurations people use. If it is a RSRD mod, that is your decision of course.
I will fix this so there is an X, (it is easy). I thought there was a 'place name' on the map and didn't realize people couldn't find it. Sorry.
Done! : )
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Is the Guerrilla Submarines Spyron Mod stil available? I don't find it in the SubSim download section.
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