Quote:
Originally Posted by jaxa
Makman, it's fantastic info. Thanks for your work.
Do you plan modding something else in SH4/OM? It's a pity that SH4 never had luck for interest of talented modders like SH3. OM as a base and some good mods transferred from SH3 could make it the best U-boat sim ever released.
PS. I suggest you start the new thread here about your mod.
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hello Jaxa,
no i am not planing moding anything for sh4.
the mod that i am talking about here was created long time ago for my personal use and i was not about to release it.
i remembered its existance and i thought to share it , thats all
i agree with you that Lurker's OM with the magic hands of Karamazovnew became very very challenging (in fact , i don't believe that it has anything less than sh3's best combinations---i don't consider the port's or bridge's stuff as serious to be considered)
Quote:
Originally Posted by veenee
Great news.
But why did you decide to make it for that resolution only?
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each resolution needs its special treatment in order to create and adjust the optics. this means a lot of hours of moding and (as you can read above) this mod was created for my personal use and i will just share it.
Quote:
Originally Posted by jaxa
It's another thing missed in SH4/OM, which is very useful in SH3/GWX - additional charts with informations about speed/range/time of vessels, it really helps intercept targets signed on map.
Makman - is it simple or difficult to create it by you? It would be very good suplement for OM.
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i have no time for moding Jaxa,
it is not difficult to add these sheets (about which sheets you are talking about?) so try figuring it out yourself. i am almost sure that you will succeed
ps:i will try to get them in game before the release but i am not promising anything so don't rely on me