View Single Post
Old 04-09-06, 03:29 PM   #5
ParaB
Chief
 
Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
Default

I did read the extensive documentation that comes with the mod. I think the idea of ships actually sinking instead of running out of hitpoints and getting destroyed is very good. And the added uncertainty when and if a target sinks is indeed a nice addition for SHIII. But, unfortunately, in my (rather limited) experience so far it doesn't work as I expected. Mind you, I wrote "I expected". it is well possible that the creators intended something different than what I thought the mod would do.

But still, if cargo ships shrug off multiple torpedo hits something doesn't seem right. So, I guess I was just unlucky?
ParaB is offline   Reply With Quote