¿MULTITASKING COMMANDER?
One of the questions that intrigue me of certain video games and simulators, is the tendency to charge a single person -the player- to the sum of the duties actually performed in two or more people. An example is Fligh Simulator, where the player must fly commercial aircraft only sizable function normally carried out two or even three people. Although the topic in the forums I have discussed, I think it is very difficult to do the work of two people at once, and have the performance that the game aims Player. In Silent Hunter happens something similar. In any world war two American submarine film, the commander observes the target to sink through the periscope, and when it has fixed question: "Bearing?" "Range?" An official at the opposite side of the periscope up and down read and answer the required figures, and a third officer entered them on the attack board to regulate the torpedo. As this function shared by three people in real life, with the game mechanics in one person is consistent must do everything, and even intended to make all calculations manually aim? I am very interested to hear your opinions. Thank you very much!
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