Quote:
Originally Posted by Subnuts
Anybody ever play the game Pacific War? Convoys were crucial in the game. Say a 6,000 ton maru is carrying "150 units" of supplies to a distant Japanese garrison. If it gets sunk, the supplies fail to arrive, and the forces at the merchant's destination can no longer hold out as long.
If I sink a troop transport, all of the AFVs and artillery pieces are lost, and the game calculates how many troops are killed depending on how long it takes the ship to sink. If you sink an aircraft carrier, Japenese offensive operations are curtailed in that area due to loss of air cover. If you sink a destroyer, it will makes everyone's job easier in the long run. And so on. Tankers are crucial, sink enough of them and the Japanese war machine grinds to a halt.
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Been years since I played Pacific War. I have played Gary Gribsby's War in the Pacific. In that strategic level game you got every submarine in the Allied and Japanese inventories...including the Dutch and British ones. Was interesting controlling an entire submarine campaign from the grand strategy position and watching the slow attrition on that level. Unfortunately, you also got every ship in the Pacific war from minesweepers and PT boats on up which made it difficult to always keep perfect tab on what all your subs and ships were doing. Then there was also a land war to fight too...