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Old 06-26-15, 11:16 AM   #3
Riken19
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Join Date: Mar 2013
Posts: 14
Downloads: 655
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Quote:
Originally Posted by chrysanthos View Post
hmm i have test some ships and my results are ...first you cant have acess to deck gun or anti aircraft gun and second you cannot fix any damage....
Yes. I had disabled those because some of the guns caused problems so rather than loose some, I disabled all of them or most of them. I got to thinking about that too...Your the captain of a ship, you have gunners to do that job. Yeah its kinda fun to try and shoot the little and big guns, but normally on a ship with that many crews, you're hands are already full just being in command. If there was a mod to target multiple enemy ships, this would be perfect.

But if I am to upload, these will all have to be restored to original. I'm beginning to think that it might be better to post the steps I used to make these. That way people can do this on their own and I don't have to upload anything and people can make it any way they want for their personal game.

To actually convert a ship takes me about and 1-2 hours depending on simplicity.

To type up instructions will probally take awhile due to upcoming holidays and my job. using talk to text might speed it up a little but that's the idea.


These topics got me going if you're interested while you're waiting:
http://www.subsim.com/radioroom/showthread.php?t=165965
http://www.subsim.com/radioroom/showthread.php?t=204594
http://www.subsim.com/radioroom/showthread.php?t=109854
http://www.subsim.com/radioroom/show...=Silent+3ditor

If your wanting to just change guns, then its listed under your ships EQP file.


I edited the first post with links (NOT MINE) to playable 1.4 ships.

Last edited by Riken19; 06-26-15 at 11:56 AM.
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