Thread: RADAR on ships
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Old 06-20-15, 03:46 PM   #7
Crannogman
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Quote:
Originally Posted by TorpX View Post
I've only played around with surface battles a little, but I observed somewhat similar behavior. I got the impression that it sometimes takes a while for the AI to decide if/where to fire. Like you, I first thought maybe something was 'broken'.

AFAIK, there is only one file quantity that regulates max fire range for surface guns; meaning everything heavier than an AA gun will have the same max fire range. Obviously, this doesn't make much sense, a 4 inch gun and a 16 inch gun would be used differently.


Sad face.

I wonder if it's possible to make illumination affect spotting at night. Often times alerted ships start blinking signal lights and shining searchlights - it seems this should make them more visible to nearby forces
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