Sad to say, with the Wolves of Steel mod (I assume it's the new AI in there) the escorts are not nearly as predictable as in SH3. I think the days of picking off escorts with magnetic torpedoes as they chase me down a line are over.
I picked off a heavy cruiser in the center of a task force and had 15 destroyers overhead. I could not shake them. I came to periscope depth and sank 2 of them for 6 fish fired. Not enough to get rid of them.
However, I may have found a way to "game" the escorts.
I went to 170 meters and they could not hit me with their depth charges in 1940. But I could not lose them even at silent speed. So I went full stop. They have up and went away.
I have done this twice now. Full stop seems to throw them off.
Can't go much deeper than this, though, as your boat will start to sink if you are stopped or moving too slowly.
Steve
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