View Single Post
Old 06-09-15, 10:00 AM   #1971
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by sober View Post
Unfortunately I forgot that GR2 files used as terrain objects are non interactive . So you can sail right thru them . I can do some things like use the undersea rocks and fill them up with terrain so that if you sail into them you will get damage . How about some rocky reefs / outcrops using google maps as a position source .
Quote:
Originally Posted by sober View Post
I put some nets in Scapa . I have to start a new campaign to see them and going on past campaigns it shouldn't take me more than 6 months in real time to get to Scapa . Cheers .
Hi Guys

When adding subnets - best to use ME2 (not terrain) and set as environ. This will save a load of issues

For blockships also use ME2 (not terrain) and this time set as land unit and thus it will sink to the bottom

Good luck
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote