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Silent Hunter 5 surface ship mods
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06-05-15, 07:51 PM
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pandemic4444
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Join Date: Dec 2012
Location: Sellersburg, IN
Posts: 16
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Quote:
Originally Posted by
Sailor Steve
Maybe, maybe not. This is as good a time as any for a reminder of Subsim's rules on that.
http://www.subsim.com/radioroom/faq....ules2_faq_item
you know im referring to modding right? like to create surface ship mods. you kinda have to understand the game code in order to create a mod and i have no clue how to even read it much less understand it.
Last edited by pandemic4444; 06-05-15 at
11:10 PM
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